MTA:Eir/functions/createCivilian: Difference between revisions

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(Created page with "__NOTOC__ This function creates a civilian. A civilian is a ped that acts like it would in single player. ==Syntax== <syntaxhighlight lang="lua"> civilian createCivilian ( int model, float x...")
 
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This snippet creates a civilian and warps the local player to it.
This snippet creates a civilian and warps the local player to it.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
local myBuilding = createCivilian( 7, 0, 0, 10 );
local myCivilian = createCivilian( 7, 0, 0, 10 );
setElementPosition( localPlayer, 0, 0, 12 );
setElementPosition( localPlayer, 0, 0, 12 );
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 19:51, 17 December 2013

This function creates a civilian. A civilian is a ped that acts like it would in single player.

Syntax

civilian createCivilian ( int model, float x, float y, float z, float rot )

Arguments

  • model: A whole integer specifying the GTASA skin ID.
  • x, y, z: position vector on the GTA:SA world
  • rot: Rotation on the Z axis of the civilian.

Returns

Returns a civilian if successfully created, false otherwise.

Example

Click to collapse [-]
Client

This snippet creates a civilian and warps the local player to it.

local myCivilian = createCivilian( 7, 0, 0, 10 );
setElementPosition( localPlayer, 0, 0, 12 );