MTA:Eir/functions/createCivilian: Difference between revisions
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(Created page with "__NOTOC__ This function creates a civilian. A civilian is a ped that acts like it would in single player. ==Syntax== <syntaxhighlight lang="lua"> civilian createCivilian ( int model, float x...") |
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This snippet creates a civilian and warps the local player to it. | This snippet creates a civilian and warps the local player to it. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local | local myCivilian = createCivilian( 7, 0, 0, 10 ); | ||
setElementPosition( localPlayer, 0, 0, 12 ); | setElementPosition( localPlayer, 0, 0, 12 ); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> |
Revision as of 19:51, 17 December 2013
This function creates a civilian. A civilian is a ped that acts like it would in single player.
Syntax
civilian createCivilian ( int model, float x, float y, float z, float rot )
Arguments
- model: A whole integer specifying the GTASA skin ID.
- x, y, z: position vector on the GTA:SA world
- rot: Rotation on the Z axis of the civilian.
Returns
Returns a civilian if successfully created, false otherwise.
Example
Click to collapse [-]
ClientThis snippet creates a civilian and warps the local player to it.
local myCivilian = createCivilian( 7, 0, 0, 10 ); setElementPosition( localPlayer, 0, 0, 12 );