MTA:Eir/functions/engineIsStreamingNodeStealingAllowed: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function returns whether [[GTA:SA_Streaming_Garbage_Collection|Streaming GC]] node stealing performed by GTA:SA. This is the functionality that directly causes world flickering if the engine encounters Streaming GC node shortage. It is recommended to disable this functionality and use [[MTA:Eir/functions/engineStreamingSetGCOnDemandEnabled|garbage collection]] instead. | This function returns whether [[GTA:SA_Streaming_Garbage_Collection|Streaming GC]] node stealing is performed by GTA:SA. This is the functionality that directly causes world flickering if the engine encounters Streaming GC node shortage. It is recommended to disable this functionality and use [[MTA:Eir/functions/engineStreamingSetGCOnDemandEnabled|garbage collection]] instead. | ||
By default, Streaming GC node stealing is allowed. | By default, Streaming GC node stealing is allowed. |
Revision as of 20:34, 12 December 2013
This function returns whether Streaming GC node stealing is performed by GTA:SA. This is the functionality that directly causes world flickering if the engine encounters Streaming GC node shortage. It is recommended to disable this functionality and use garbage collection instead.
By default, Streaming GC node stealing is allowed.
Syntax
bool engineIsStreamingNodeStealingAllowed ()
Returns
Returns true if the GTA:SA engine is allowed to take away Streaming GC nodes from on-screen/visible entities, false otherwise.
Example
Click to collapse [-]
ClientThis snippet turns on garbage collection if Streaming node stealing is found enabled.
if ( engineIsStreamingNodeStealingAllowed() ) then engineAllowStreamingNodeStealing( false ); engineStreamingSetGCOnDemandEnabled( true ); end