MTA:Eir/functions/engineIsWorldStreamingEnabled: Difference between revisions
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This function returns whether the native GTA:SA world is allowed to stream and render. This property is meant to be used along with maps that are meant to exist stand-alone (such as total conversion maps). | This function returns whether the native GTA:SA world is allowed to stream and render. This property is meant to be used along with maps that are meant to exist stand-alone (such as total conversion maps). |
Latest revision as of 08:11, 28 September 2023
This function returns whether the native GTA:SA world is allowed to stream and render. This property is meant to be used along with maps that are meant to exist stand-alone (such as total conversion maps).
Syntax
bool engineIsWorldStreamingEnabled ()
Returns
Returns true if native world streaming is enabled, false otherwise.
Example
Click to collapse [-]
ClientThis snippet plays a sound depending on whether world streaming is enabled or not. It expects two sound files: "win.wav" and "fail.wav"
addCommandHandler( "world_check", function() local isEnabled = engineIsWorldStreamingEnabled(); if ( isEnabled ) then playSound( "win.wav" ); else playSound( "fail.wav" ); end end );