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| In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated to them.
| | JEBAĆ IBIZE KURWA |
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| Elements that have a physical representation in the game are also known as [[entity|Entities]].
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| The complete list of classes to be found in scripts follows:
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| * [[account|Account]]
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| * [[acl|ACL]]
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| * [[aclgroup|ACL group]]
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| * [[Ban]]
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| * [[element|Element]]
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| <ul>{{Elements}}</ul>
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| * [[resource|Resource]]
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| * [[textdisplay|Text display]]
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| * [[textitem|Text item]]
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| * [[timer|Timer]]
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| * [[xmlnode|XML node]]
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| * [[connection|Connection]]
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| [[Category:Scripting Concepts]]
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| [[es:Clases MTA]]
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| [[it:Classi di MTA]]
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| [[ru:Классы MTA]]
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Revision as of 15:43, 9 April 2017