Material IDs: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
==Introduction== | |||
This is a list of GTA:SA's material ID numbers, as listed in the surfinfo.dat. The group names and readable material names have been extracted from Collision File Editor II by Steve M. (http://www.steve-m.com/downloads/tools/colleditor2/) | |||
==Default== | |||
<table border="1" class="unnamed1"> | |||
<tr><th>Material ID</th><th>Name</th></tr> | |||
<tr><td>0</td><td>Default</td></tr> | |||
<tr><td>1</td><td>Tarmac</td></tr> | |||
<tr><td>2</td><td>Tarmac (fucked)</td></tr> | |||
<tr><td>3</td><td>Tarmac (really fucked)</td></tr> | |||
</table> | </table> | ||
(To be continued :) ) |
Revision as of 18:39, 9 November 2010
Introduction
This is a list of GTA:SA's material ID numbers, as listed in the surfinfo.dat. The group names and readable material names have been extracted from Collision File Editor II by Steve M. (http://www.steve-m.com/downloads/tools/colleditor2/)
Default
Material ID | Name |
---|---|
0 | Default |
1 | Tarmac |
2 | Tarmac (fucked) |
3 | Tarmac (really fucked) |
(To be continued :) )