Math: Difference between revisions
		
		
		
		
		
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| mNo edit summary | Fernando187 (talk | contribs)  m (add math.randomseed(os.time()) tip) | ||
| Line 25: | Line 25: | ||
| * [http://www.lua.org/manual/5.1/manual.html#pdf-math.rad math.rad] | * [http://www.lua.org/manual/5.1/manual.html#pdf-math.rad math.rad] | ||
| * [http://www.lua.org/manual/5.1/manual.html#pdf-math.random math.random] | * [http://www.lua.org/manual/5.1/manual.html#pdf-math.random math.random] | ||
| Do this beforehand to improve randomness: | |||
| <syntaxhighlight lang="lua">math.random(os.time())</syntaxhighlight> | |||
| * [http://www.lua.org/manual/5.1/manual.html#pdf-math.randomseed math.randomseed] | * [http://www.lua.org/manual/5.1/manual.html#pdf-math.randomseed math.randomseed] | ||
| * [http://www.lua.org/manual/5.1/manual.html#pdf-math.sin math.sin] | * [http://www.lua.org/manual/5.1/manual.html#pdf-math.sin math.sin] | ||
Revision as of 11:36, 28 February 2023
Math is a built-in Lua library which contains mathematical functions and constants that you can use in scripts.
- math.abs
- math.acos
- math.asin
- math.atan
- math.atan2
- math.ceil
- math.cos
- math.cosh
- math.deg
- math.exp
- math.floor
- math.fmod
- math.frexp
- math.huge (constant)
- math.ldexp
- math.log
- math.log10
- math.max
- math.min
- math.modf
- math.pi (constant)
- math.pow
- math.rad
- math.random
Do this beforehand to improve randomness:
math.random(os.time())