Modules/CMR Protected: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(correcting incorrect texts)
Line 4: Line 4:
   author        = [[User:Camargo|Camargo]] |
   author        = [[User:Camargo|Camargo]] |
   module_website = [https://protected.cmr.dev.br] |
   module_website = [https://protected.cmr.dev.br] |
   download_link  = [https://protected.cmr.dev.br/download Here] |
   download_link  = [https://protected.cmr.dev.br/download#linux Linux]<br /> [https://protected.cmr.dev.br/download#windows Windows] |
   license        = ''Unlicensed'' |
   license        = ''Unlicensed'' |
   written_in    = C++ |
   written_in    = C++ |
Line 30: Line 30:


===Linux===
===Linux===
'''86 bit (32 bit):'''
# Extract the file on x86 servers: Typically located at ''mods/deathmatch/modules/''. If the folder doesn't exist, create it.
'''64 bit:'''
'''64 bit:'''
# Extract the file on x64 servers: Typically located at ''mods/deathmatch/modules/''. If the folder doesn't exist, create it.
# Extract the file on x64 servers: Typically located at ''x64/modules/''. If the folder doesn't exist, create it.
'''86 bit (32 bit):'''
# Extract the file on x86 servers: Typically located at ''x64/modules/''. If the folder doesn't exist, create it.
# Then, add the following line in mtaserver.conf:
# Then, add the following line in mtaserver.conf:
<syntaxhighlight lang="xml">
<syntaxhighlight lang="xml">

Revision as of 20:16, 12 May 2024

Module info
Name CMR Protected
Version 1.00
Author Camargo
Module website [1]
Download link Linux
Windows
License Unlicensed
Written in C++
Operating system Cross-platform
Compatible with 1.x

The CMR Protected is an alternative module designed to obfuscate and encrypt your code, preventing luac decompilers from accessing your final code.

Installation

Windows

64 bit:

  1. Extract the file on x64 servers: Typically located at %PROGRAMFILES%\MTA San Andreas\server\x64\modules\. If the folder doesn't exist, create it.

86 bit(32 bit):

  1. Extract the file on x86 servers: Typically located at %PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\modules\. If the folder doesn't exist, create it.
  1. Then, add the following line in mtaserver.conf:
  <module src="cmr_protected.dll" />

Now all you have to do is start your server.

Linux

86 bit (32 bit):

  1. Extract the file on x86 servers: Typically located at mods/deathmatch/modules/. If the folder doesn't exist, create it.

64 bit:

  1. Extract the file on x64 servers: Typically located at x64/modules/. If the folder doesn't exist, create it.
  2. Then, add the following line in mtaserver.conf:
  <module src="cmr_protected.so" />

Now all you have to do is start your server.