Modules/CMR Protected: Difference between revisions

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(updating the version)
(updating the version)
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{{Module_Info|
{{Module_Info|
   name          = CMR Protected |
   name          = CMR Protected |
   version        = 1.10 |
   version        = 1.20 |
   author        = [[User:Camargo|Camargo]] |
   author        = [[User:Camargo|Camargo]] |
   module_website = [https://protected.cmr.dev.br CMR Protected] |
   module_website = [https://protected.cmr.dev.br CMR Protected] |

Revision as of 22:06, 19 May 2024

Module info
Name CMR Protected
Version 1.20
Author Camargo
Module website CMR Protected
Download link Linux
Windows
License Use license
Written in C++
Operating system Cross-platform
Compatible with 1.x

The CMR Protected is an alternative module designed to obfuscate and encrypt your code, preventing luac decompilers from accessing your final code.

Installation

Windows

64 bit:

  1. Extract the file on x64 servers: Typically located at %PROGRAMFILES%\MTA San Andreas\server\x64\modules\. If the folder doesn't exist, create it.

86 bit(32 bit):

  1. Extract the file on x86 servers: Typically located at %PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\modules\. If the folder doesn't exist, create it.

Module configuration:

  1. Then, add the following line in mtaserver.conf:
  <module src="cmr_protected.dll" />

Now all you have to do is start your server.

Linux

86 bit (32 bit):

  1. Extract the file on x86 servers: Typically located at mods/deathmatch/modules/. If the folder doesn't exist, create it.

64 bit:

  1. Extract the file on x64 servers: Typically located at x64/modules/. If the folder doesn't exist, create it.

Module configuration:

  1. Then, add the following line in mtaserver.conf:
  <module src="cmr_protected.so" />

Now all you have to do is start your server.