Modules/CMR Protected: Difference between revisions
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{{Module_Info| | {{Module_Info| | ||
name = CMR Protected | | name = CMR Protected | | ||
version = 1. | version = 1.20 | | ||
author = [[User:Camargo|Camargo]] | | author = [[User:Camargo|Camargo]] | | ||
module_website = [https://protected.cmr.dev.br CMR Protected] | | module_website = [https://protected.cmr.dev.br CMR Protected] | |
Revision as of 22:06, 19 May 2024
Module info | |
Name | CMR Protected |
Version | 1.20 |
Author | Camargo |
Module website | CMR Protected |
Download link | Linux Windows |
License | Use license |
Written in | C++ |
Operating system | Cross-platform |
Compatible with | 1.x |
The CMR Protected is an alternative module designed to obfuscate and encrypt your code, preventing luac decompilers from accessing your final code.
Installation
Windows
64 bit:
- Extract the file on x64 servers: Typically located at %PROGRAMFILES%\MTA San Andreas\server\x64\modules\. If the folder doesn't exist, create it.
86 bit(32 bit):
- Extract the file on x86 servers: Typically located at %PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\modules\. If the folder doesn't exist, create it.
Module configuration:
- Then, add the following line in mtaserver.conf:
<module src="cmr_protected.dll" />
Now all you have to do is start your server.
Linux
86 bit (32 bit):
- Extract the file on x86 servers: Typically located at mods/deathmatch/modules/. If the folder doesn't exist, create it.
64 bit:
- Extract the file on x64 servers: Typically located at x64/modules/. If the folder doesn't exist, create it.
Module configuration:
- Then, add the following line in mtaserver.conf:
<module src="cmr_protected.so" />
Now all you have to do is start your server.