Modules/Sockets/sockClose: Difference between revisions
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(Created page with '__NOTOC__ {{ModuleFunction|Sockets}} This function destroys a socket. ==Syntax== <syntaxhighlight lang="lua"> bool sockClose ( socket theSocket ) </syntaxhighlight> ===Required arguments=== * '''theSocke…') |
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Revision as of 13:47, 25 April 2010
This function is provided by the external module Sockets. You must install this module to use this function. | |
This function destroys a socket.
Syntax
bool sockClose ( socket theSocket )
Required arguments
- theSocket: The socket to close
Returns
Returns a boolean true if the socket was closed, false otherwise.
Example
This piece of code connects to irc.gtanet.com, joins #mta and quits in 10 seconds.
local root = getRootElement() local ircSocket = sockOpen("irc.gtanet.com",80) addEventHandler("onSockOpened",root, function (socket) if socket == ircSocket then sockWrite(socket,"USER mta mta * MCvarial & Gamesnert") sockWrite(socket,"NICK mta") sockWrite(socket,"JOIN #mta") outputServerLog("IRC: Connected!") setTimer(disconnect,10000,1) end end ) addEventHandler("onSockData",root, function (socket,data) if socket == ircSocket then outputServerLog(data) end end ) addEventHandler("onSockClosed",root, function (socket) if socket == ircSocket then outputServerLog("IRC: disconnected!") end end ) function disconnect () sockClose(ircSocket) end