Modules/Texturizer: Difference between revisions

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{{Module_Info|
{{Module_Info|
   name          = Texturizer |
   name          = Texturizer |
   version        = 0.1 |
   version        = 0.91 |
   author        = [[User:Jyrno|Jyrno]] |
   author        = [[User:Jyrno|Jyrno]] and JoRX |
   module_website = ''Not available'' |
   module_website = ''Not available'' |
   download_link  = N/A |
   download_link  = [http://www.mediafire.com/?65c339jt4wl21i5 Here] [http://www.multiupload.com/JW4SICQG57 Mirror] |
   license        = ''GNU LPGL 1.0'' |
   license        = ''Unlicensed'' |
  written_in    = C++ |
  operating_system = Windows only |
  compatible_with = 1.0.4 |
}}
}}


Texturizer is a module which provides TXD libary writing and GD functions to MTASA server. It will be available Windows only, however since the build system is CMake it should be pretty simple to use it on another platforms.
Texturizer is a module which provides TXD libary writing and GD functions to MTASA server. It is currently available Windows only, however since the build system is CMake it should be pretty simple to use it on another platforms.


'''Note:''' This module is not available yet.
__TOC__
__TOC__


==Installation==
==Installation==
===Windows===
===Windows===
Uncompress the file Texturizer.dll into your ''%PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\modules\'' directory.
Uncompress the GD libary binary bgd.dll into your ''%PROGRAMFILES%\MTA San Andreas\server\'' directory.


Then, add the following line in mtaserver.conf:
# Uncompress the file Texturizer.dll into your ''%PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\modules\'' directory.
# Uncompress the GD libary binary bgd.dll and libpng14.dll into your ''%PROGRAMFILES%\MTA San Andreas\server\'' directory.
# Then, add the following line in mtaserver.conf:
<syntaxhighlight lang="xml">
<syntaxhighlight lang="xml">
   <module src="Texturizer.dll" />
   <module src="Texturizer.dll" />
</syntaxhighlight>
</syntaxhighlight>
Now all you have to do is start your server.
'''Also Recommended:'''
# Uncompress the texturizer resource to your ''%PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\resources\'' directory.
# Then, add the following line in mtaserver.conf:
<syntaxhighlight lang="xml">
  <resource src="texturizer" startup="1" protected="0" />
</syntaxhighlight>
This provides automatic memory cleanup when you forget to destroy images some resource used on it's unload.


==Functions==
==Functions==
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[[Category:Modules]]
[[Category:Modules]]
[[Category:Incomplete]]
 
[[ru:Modules/Texturizer]]

Latest revision as of 09:25, 20 May 2012

Module info
Name Texturizer
Version 0.91
Author Jyrno and JoRX
Module website Not available
Download link Here Mirror
License Unlicensed
Written in C++
Operating system Windows only
Compatible with 1.0.4

Texturizer is a module which provides TXD libary writing and GD functions to MTASA server. It is currently available Windows only, however since the build system is CMake it should be pretty simple to use it on another platforms.

Installation

Windows

  1. Uncompress the file Texturizer.dll into your %PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\modules\ directory.
  2. Uncompress the GD libary binary bgd.dll and libpng14.dll into your %PROGRAMFILES%\MTA San Andreas\server\ directory.
  3. Then, add the following line in mtaserver.conf:
  <module src="Texturizer.dll" />

Now all you have to do is start your server.

Also Recommended:

  1. Uncompress the texturizer resource to your %PROGRAMFILES%\MTA San Andreas\server\mods\deathmatch\resources\ directory.
  2. Then, add the following line in mtaserver.conf:
  <resource src="texturizer" startup="1" protected="0" />

This provides automatic memory cleanup when you forget to destroy images some resource used on it's unload.

Functions

Texture Functions

GD Functions

Create

Info

Save

Cleanup

Alter

Color

Text

Draw


Draw Style