Multi Theft Auto: Wiki:GetNearestVehicle: Difference between revisions
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(Created page with "==Syntax== <syntaxhighlight lang="lua">vehicle getNearestVehicle( element thePlayer )</syntaxhighlight> ===Required Arguments=== * '''thePlayer''': The player you want to get...") |
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==Code== | ==Code== | ||
<section name="Server- and/or clientside Script" class="both" show="true"> | <section name="Server- and/or clientside Script" class="both" show="true"> | ||
<syntaxhighlight lang="lua"> | |||
function getNearestVehicle(player,distance) | function getNearestVehicle(player,distance) | ||
local tempTable = {} | local tempTable = {} | ||
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return nearestVeh | return nearestVeh | ||
end | end | ||
</syntaxhighlight></section> | </syntaxhighlight></section> |
Revision as of 12:43, 16 July 2017
Syntax
vehicle getNearestVehicle( element thePlayer )
Required Arguments
- thePlayer: The player you want to get the nearest vehicle of.
Returns
Return a vehicle element if success, false if there's no vehicles in a 10meter circle..
Code
Click to collapse [-]
Server- and/or clientside Scriptfunction getNearestVehicle(player,distance) local tempTable = {} local lastMinDis = distance-0.0001 local nearestVeh = false local px,py,pz = getElementPosition(player) for _,v in pairs(getElementsByType("vehicle")) do local vx,vy,vz = getElementPosition(v) local dis = getDistanceBetweenPoints3D(px,py,pz,vx,vy,vz) if dis < distance then if dis < lastMinDis then lastMinDis = dis nearestVeh = v end end end return nearestVeh end