OOP in Lua: Difference between revisions
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__TOC__ | __TOC__ | ||
== | == Glossary == | ||
There | * environment: either a table or an array containing values. | ||
== Initialising == | |||
There is a basic and simple predefined variables we should recognize and know: '''self'''. Which refers to the environment within which we are executing a code. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
self -- | self -- | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 01:34, 18 January 2015
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This is a scripting tutorial that teaches you how to start using an Object-Oriented developing interface with Lua.
Glossary
- environment: either a table or an array containing values.
Initialising
There is a basic and simple predefined variables we should recognize and know: self. Which refers to the environment within which we are executing a code.
self --