Object IDs: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Fernando187 (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
This page displays a subset of | This page displays a subset of object model IDs that can be placed using the [[map editor]], [[createObject]] and [[createBuilding]]. | ||
* Object model IDs can also be listed and previewed in-game using the [[map editor|Map Editor's object browser]]. | |||
* The object browser's list is loaded from ths XML file: [https://github.com/multitheftauto/mtasa-resources/blob/master/%5Beditor%5D/editor_gui/client/browser/objects.xml github.com/multitheftauto/mtasa-resources > editor_gui/client/browser/objects.xml] | |||
* Online database of GTA: San Andreas object model IDs: [https://dev.prineside.com/gtasa_samp_model_id/ dev.prineside.com/gtasa_samp_model_id] | |||
==Beach and Sea== | ==Beach and Sea== |
Revision as of 11:01, 14 October 2024
This page displays a subset of object model IDs that can be placed using the map editor, createObject and createBuilding.
- Object model IDs can also be listed and previewed in-game using the Map Editor's object browser.
- The object browser's list is loaded from ths XML file: github.com/multitheftauto/mtasa-resources > editor_gui/client/browser/objects.xml
- Online database of GTA: San Andreas object model IDs: dev.prineside.com/gtasa_samp_model_id