Object IDs: Difference between revisions

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* Object model IDs can also be listed and previewed in-game using the [[map editor|Map Editor's object browser]].
* Object model IDs can also be listed and previewed in-game using the [[map editor|Map Editor's object browser]].
* The object browser's list is loaded from ths XML file: [https://github.com/multitheftauto/mtasa-resources/blob/master/%5Beditor%5D/editor_gui/client/browser/objects.xml github.com/multitheftauto/mtasa-resources > editor_gui/client/browser/objects.xml]
* The object browser's list is loaded from this XML file: [https://github.com/multitheftauto/mtasa-resources/blob/master/%5Beditor%5D/editor_gui/client/browser/objects.xml github.com/multitheftauto/mtasa-resources > editor_gui/client/browser/objects.xml]
* Online database of GTA: San Andreas object model IDs: [https://dev.prineside.com/gtasa_samp_model_id/ dev.prineside.com/gtasa_samp_model_id]
* Online database of GTA: San Andreas object model IDs: [https://dev.prineside.com/gtasa_samp_model_id/ dev.prineside.com/gtasa_samp_model_id]



Revision as of 11:01, 14 October 2024

This page displays a subset of object model IDs that can be placed using the map editor, createObject and createBuilding.

Beach and Sea

Buildings

Miscellaneous

Industrial

Nature

Structures

See Also