Object IDs: Difference between revisions

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* Online database of GTA: San Andreas object model IDs: [https://dev.prineside.com/gtasa_samp_model_id/ dev.prineside.com/gtasa_samp_model_id]
* Online database of GTA: San Andreas object model IDs: [https://dev.prineside.com/gtasa_samp_model_id/ dev.prineside.com/gtasa_samp_model_id]


{{Note|None of these lists include LOD object models. You are able to know which LOD model is linked to a certain Object model in-game using the [[map editor]]. You can also search in GTA: San Andreas's [https://gta.fandom.com/wiki/IDE IDE (where they models are defined)] and [https://gta.fandom.com/wiki/Item_Placement IPL (where the objects are placed)] files.}}
{{Note|None of these lists include LOD object models. You are able to know which LOD model is linked to a certain Object model in-game using the [[map editor]]. You can also search in GTA: San Andreas's [https://gta.fandom.com/wiki/IDE IDE (where the models are defined)] and [https://gta.fandom.com/wiki/Item_Placement IPL (where the objects are placed)] files.}}


==Beach and Sea==
==Beach and Sea==

Revision as of 11:45, 14 October 2024

This page displays a subset of object model IDs that can be placed using the map editor, createObject and createBuilding.

[[{{{image}}}|link=|]] Note: None of these lists include LOD object models. You are able to know which LOD model is linked to a certain Object model in-game using the map editor. You can also search in GTA: San Andreas's IDE (where the models are defined) and IPL (where the objects are placed) files.

Beach and Sea

Buildings

Miscellaneous

Industrial

Nature

Structures

See Also