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| {{Client event}}
| | nie znam sie i jestem gownem |
| __NOTOC__
| | aseq to chuj |
| This event is triggered when an physical [[element]] hits a [[colshape]].
| | pozdrawiam eject |
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| '''NOTE''': The hit won't be detected if the [[element]] that entered the colshape is a colshape or projectile.
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| ==Parameters==
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| <syntaxhighlight lang="lua">
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| element theElement, bool matchingDimension
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| </syntaxhighlight>
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| *'''theElement:''' the element that entered the colshape.
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| *'''matchingDimension:''' ''true'' if theElement is in the same dimension as the colshape, ''false'' otherwise.
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| ==Source==
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| The source of this event is the colshape that was hit.
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| ==Example==
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| This example outputs "In." to the chatbox whenever a local user enters a collision shape.
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| <syntaxhighlight lang="lua">
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| function onClientColShapeHit( theElement, matchingDimension )
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| if ( theElement == getLocalPlayer() ) then -- Checks whether the entering element is the local player
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| outputChatBox( "In." ) --Outputs.
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| end
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| end
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| addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit)
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| </syntaxhighlight>
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| [[pl:onClientColShapeHit]]
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| ==See Also==
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| ===Client colshape events===
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| {{Client_colshape_events}}
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| ===Client event functions===
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| {{Client_event_functions}}
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Revision as of 13:20, 27 May 2017
nie znam sie i jestem gownem
aseq to chuj
pozdrawiam eject