OnClientCursorMove
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This event is called by the root element whenever the cursor is moved over the screen, by the player. It returns information about the world coordinates as well as the screen coordinates of where the player moved the cursor.
The difference between this event and onClientMouseMove, is that the latter is actually called by GUI elements. This is to prevent double calling of onClientCursorMove, as onClientCursorMove is always called.
Syntax
void onClientCursorMove ( float cursorX, float cursorY, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ )
Example
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