OnMarkerLeave: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void onMarkerLeave ( player, bool matchingdimension )             
void onMarkerLeave ( player thePlayer, bool matchingdimension )             
</syntaxhighlight>  
</syntaxhighlight>  



Revision as of 14:00, 17 October 2007


This event is triggered when a player leaves a marker.

Syntax

void onMarkerLeave ( player thePlayer, bool matchingdimension )             

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo