OnPlayerClick: Difference between revisions
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{{Needs_Checking|Lua and MTA do not like 2DposX and 2DposY stored varibles by the event}} | |||
[[Category:Incomplete Event]] | [[Category:Incomplete Event]] | ||
Revision as of 04:55, 12 April 2007
This article needs checking. | |
Reason(s): Lua and MTA do not like 2DposX and 2DposY stored varibles by the event |
This event is triggered when a player clicks an element with the mouse cursor.
Syntax
void onPlayerClick ( string button, string state, element clickedElement, float posX, float posY, float posZ, float 2DposX, float 2DposY )
Example
This example does...
--This line does... blabhalbalhb --abababa --This line does this... mooo