OnVehicleSpawn: Difference between revisions

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m (Godpolice13 moved page Resource:Resource:OnVehicleSpawn to OnVehicleSpawn over redirect)
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Tag: New redirect
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<pageclass class="resource" subcaption="Resource"></pageclass>
#redirect [[Resource:OnVehicleSpawn]]
This Serverside Script adds the function: onVehicleSpawn.
 
'''Download can be found at the''' [https://community.multitheftauto.com/index.php?p=resources&s=details&id=18374 MTA community page]'''.'''
 
==Source==
The source of this event is the vehicle that spawned.
 
==Code==
<section name="Clientside Script" class="client" show="true">
<syntaxhighlight lang="lua">
addEventHandler("onClientElementStreamIn", root, function()
if getElementType(source) == "vehicle" then
triggerServerEvent("onVehicleSpawnCheck", localPlayer, source)
end
end)
</syntaxhighlight>
</section>
<section name="Serverside Script" class="server" show="true">
<syntaxhighlight lang="lua">
addEvent("onVehicleSpawn", true)
 
function onVehicleSpawnCheck(vehicle)
triggerEvent("onVehicleSpawn", vehicle)
end
addEvent("onVehicleSpawnCheck", true)
addEventHandler("onVehicleSpawnCheck", root, onVehicleSpawnCheck)
</syntaxhighlight>
</section>
 
==Example Code==
<section name="Serverside Example" class="server" show="true">
<syntaxhighlight lang="lua">
local Vehicle = createVehicle(411, 100, 100, 100)
 
addEventHandler("onVehicleSpawn", root, function()
setElementPosition(source, 0, 0, 3)
end)
</syntaxhighlight>
</section>
 
'''Author: Godpolice13'''
 
{{See also/Server event|Vehicle events}}

Revision as of 17:45, 8 January 2021