OnVertexBufferDestroy: Difference between revisions
		
		
		
		
		
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 (Created page with "<pageclass subcaption="C++ Function"></pageclass>  This C++ Function is found inside of CAdditionalVertexStreamManager.  It serves as an event of when vertex buffer gets d...")  | 
			
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Latest revision as of 13:42, 14 May 2017
This C++ Function is found inside of CAdditionalVertexStreamManager.
It serves as an event of when vertex buffer gets destroyed.
It can be found in Client/Client Core/Sources/CAdditionalVertexStreamManager.cpp in Visual Studio.
Required Arguments
- pStreamData1: Pointer to the IDirect3DVertexBuffer9 type.
 
Code
void CAdditionalVertexStreamManager::OnVertexBufferDestroy ( IDirect3DVertexBuffer9* pStreamData1  )
{
    SAdditionalStreamInfo* pAdditionalInfo = GetAdditionalStreamInfo ( pStreamData1 );
    if ( pAdditionalInfo )
    {
        pAdditionalInfo->pStreamData->Release ();
        pAdditionalInfo->pVertexDeclaration->Release ();
        MapRemove ( m_AdditionalStreamInfoMap, pStreamData1 );
    }
}