PlaySoundFrontEnd: Difference between revisions
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<syntaxhighlight lang="lua">addCommandHandler ( "onPlayerSpawn", root, "onPlayerSpawn" ) | <syntaxhighlight lang="lua">addCommandHandler ( "onPlayerSpawn", root, "onPlayerSpawn" ) | ||
function onPlayerSpawn ( player ) | function onPlayerSpawn ( player ) | ||
playSound ( | playSound ( player, 16 ) | ||
end</syntaxhighlight> | end</syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Audio_functions}} | {{Audio_functions}} |
Revision as of 22:52, 7 June 2006
This function plays a sound for the specified player
Syntax
bool playSound ( player player, sound )
Required Arguments
- player: The player you want the sound to play for.
- sound: A whole integer specifying the sound id to play.
Returns
Returns true if the sound was successfully played , false otherwise.
Example
addCommandHandler ( "onPlayerSpawn", root, "onPlayerSpawn" ) function onPlayerSpawn ( player ) playSound ( player, 16 ) end
See Also