PlaySoundFrontEnd: Difference between revisions
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{{Needs_Checking| | |||
*playsound function needs sound list - I (Talidan) have found one though i need clarification on how to organise it...need to speak with ChrML | |||
*Creation functions should have their corresponding XML formats listed on the their page (createVehicle ( ... ) is <vehicle ...>, createRadarArea ( ... ) is <radararea ...>, etc).|Erorr404}} | |||
__NOTOC__ | __NOTOC__ | ||
This function plays a sound for the specified player | This function plays a sound for the specified player |
Revision as of 04:23, 10 September 2006
This article needs checking. | |
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This function plays a sound for the specified player
Syntax
bool playSound ( player player, sound )
Required Arguments
- player: The player you want the sound to play for.
- sound: A whole integer specifying the sound id to play.
Returns
Returns true if the sound was successfully played , false otherwise.
Example
addCommandHandler ( "onPlayerSpawn", root, "onPlayerSpawn" ) function onPlayerSpawn ( player ) playSound ( player, 16 ) end
See Also