ProcessLineAgainstMesh: Revision history

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5 April 2026

  • curprev 17:0317:03, 5 April 2026Blond6 talk contribsm 3,117 bytes −3 --
  • curprev 17:0217:02, 5 April 2026Blond6 talk contribs 3,120 bytes +1,030 This example demonstrates how to use processLineOfSight to determine what the player is looking at. It gets the camera position and a point in front of it, then checks for a line of sight between those points. If something is hit, it outputs the coordinates and the type of element hit.

24 December 2024

7 November 2024

31 October 2023

30 September 2023

23 September 2023