Pum/Functions/pumPowerupManager DestroyAllByClass: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(New page: {{Server function}} __NOTOC__ This function destroys all created powerups of a certain type (class). ==Syntax== <section name="Server" class="both" show="true"> <syntaxhighlight lang="lua">void pumPower...)
 
mNo edit summary
 
Line 1: Line 1:
{{Server function}}
{{Outdated}}
__NOTOC__
__NOTOC__
This function destroys all created powerups of a certain type (class).
This function destroys all created powerups of a certain type (class).

Latest revision as of 20:57, 23 January 2012

Dialog-information.png This article is (partially) outdated and the information may no longer apply.

This function destroys all created powerups of a certain type (class).

Syntax

Click to collapse [-]
Server
void pumPowerupManager_DestroyAllByClass( string powerup_class )

Required Arguments

  • powerup_class: The name of the powerup class to destroy

Example

Click to collapse [-]
Server

This example destroys all created powerups named "healthbonus"

pumPowerupManager_DestroyAllByClass(healthbonus)

See Also

PowerupManager functions

Powerup functions

PowerupHelper functions