RemoveAllGameBuildings: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(add deprecated warning)
mNo edit summary
 
Line 3: Line 3:
{{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}}
{{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}}
{{Note|This function does not affect buildings created using the [[createBuilding]] function}}
{{Note|This function does not affect buildings created using the [[createBuilding]] function}}
{{Deprecated|removeGameWorld|This function should not be used as it has been replaced. See [https://github.com/multitheftauto/mtasa-blue/pull/3627 PR #3627]}}
{{Deprecated|removeGameWorld|See [https://github.com/multitheftauto/mtasa-blue/pull/3627 mtasa-blue PR #3627]}}
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight>  
<syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight>  

Latest revision as of 14:17, 22 October 2024

ADDED/UPDATED IN VERSION 1.6.0 r22420:
This function is used to remove all world buildings and frees building pool.
[[{{{image}}}|link=|]] Note: This function does not affect buildings created using the createBuilding function
Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use removeGameWorld instead. See mtasa-blue PR #3627

Syntax

nil removeAllGameBuildings ( )


Returns

Nothing

Example

Accessories-text-editor.png Script Example Missing Function RemoveAllGameBuildings needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


See Also