ResetMapInfo: Difference between revisions
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==See Also== | ==See Also== | ||
{{Map_functions}} | {{Map_functions}} | ||
Revision as of 05:27, 8 June 2009
This function is used to reset the state of a player. It is intended to restore a player to his default state as if he had just joined the server, without any scripts affecting him.
Syntax
bool resetMapInfo ( [player thePlayer = getRootElement()] )
Optional Arguments
thePlayer: The specific player you wish to restore the state of. Not specifying this will result in all players map info being reset.
Returns
Returns true if the map info was reset successfully, otherwise false.
Example
This page does not have an example.
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), -- Resource load event function() resetMapInfo() end )
See Also