ResetMapInfo: Difference between revisions

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bool resetMapInfo ( [player thePlayer] )
bool resetMapInfo ( [player thePlayer] )
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==Additional stuff this should reset==
*gravity
*game speed
*cursor state
*player stats
*wanted level
*fighting style
*nametag color
*money
*weather

Revision as of 22:46, 20 March 2007

Syntax

bool resetMapInfo ( [player thePlayer] )

Additional stuff this should reset

  • gravity
  • game speed
  • cursor state
  • player stats
  • wanted level
  • fighting style
  • nametag color
  • money
  • weather