ResetWaterColor: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{ | {{Server client function}} | ||
This function reset the water color of the GTA world to default. | This function reset the water color of the GTA world to default. | ||
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool resetWaterColor () | bool resetWaterColor ( ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 12:38, 4 September 2011
This function reset the water color of the GTA world to default.
Available server-side. Only available client-side for 1.0.x
Syntax
bool resetWaterColor ( )
Returns
Returns true if water color was reset correctly, false otherwise.
Example
This example adds a command resetwatercolor with which a player can reset the water colour.
function changeWaterBackToNormal () resetWaterColor () end addCommandHandler ( "resetwatercolor", changeWaterBackToNormal )
See Also
- getWaterLevel
- isWaterDrawnLast
- setWaterDrawnLast
- Shared
- createWater
- getWaterColor
- getWaterVertexPosition
- getWaveHeight
- resetWaterColor
- resetWaterLevel
- setWaterColor
- setWaterLevel
- setWaterVertexPosition
- setWaveHeight