ResetWaterLevel: Difference between revisions
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bool resetWaterLevel () | bool resetWaterLevel () | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[water]]:resetLevel|resetLevel}} | |||
===Returns=== | ===Returns=== |
Revision as of 17:53, 6 August 2016
This function resets the water of the GTA world back to its default level. Water elements are not affected.
Syntax
bool resetWaterLevel ()
OOP Syntax Help! I don't understand this!
- Method: water:resetLevel(...)
- Variable: .resetLevel
Returns
Returns true if water level was reset correctly, false otherwise.
Example
This example adds a command resetwaterlevel with which a player can reset the water level.
function changeWaterLevelBackToNormal () resetWaterLevel () end addCommandHandler ( "resetwaterlevel", changeWaterLevelBackToNormal )
Requirements
This template will be deleted.
See Also
- getWaterLevel
- isWaterDrawnLast
- setWaterDrawnLast
- Shared
- createWater
- getWaterColor
- getWaterVertexPosition
- getWaveHeight
- resetWaterColor
- resetWaterLevel
- setWaterColor
- setWaterLevel
- setWaterVertexPosition
- setWaveHeight