Resource:Aspect: Difference between revisions
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A/D Aspect it's a Attack/Defend type of game mode for Multi Theft Auto: San Andreas, written in lua. | A/D Aspect it's a Attack/Defend type of game mode for Multi Theft Auto: San Andreas, written in lua. | ||
Was created for professional clan matches with attention to clean game and playinign with rules. | Was created for professional clan matches with attention to clean game and playinign with rules. | ||
It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, | It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, | ||
in comparison with basemode source code differs in more than 90%. | in comparison with basemode source code differs in more than 90%. | ||
It is very well optimized and programmed for the latest versions of the Multi Theft Auto. | It is very well optimized and programmed for the latest versions of the Multi Theft Auto. |
Revision as of 01:12, 2 February 2012
Introduction
A/D Aspect it's a Attack/Defend type of game mode for Multi Theft Auto: San Andreas, written in lua.
Was created for professional clan matches with attention to clean game and playinign with rules.
It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, in comparison with basemode source code differs in more than 90%.
It is very well optimized and programmed for the latest versions of the Multi Theft Auto.