Resource:Aspect: Difference between revisions
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=Introduction= | =Introduction= | ||
A/D Aspect it's a Attack/Defend type of game mode, was created for professional clan matches with attention to clean game and playinign with rules. | |||
It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, | It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, | ||
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It is very well optimized and programmed for the latest versions of the Multi Theft Auto. | It is very well optimized and programmed for the latest versions of the Multi Theft Auto. | ||
=Features= | |||
- expanded configuration panel, | |||
- restore feature ( with saving position, weapons, vehicles, health etc ) available as /restore command ( only in match mode ), | |||
- detection modified files in gta3.img ( with the exception of weapons textures and weapons models resembling in size to original models ), | |||
- kicks for ping, fps and packet loss abousing, | |||
- info box with important informations, | |||
- match feature ( uniform settings of weapons and vehicles, addition features available only in this mode) available as /startmatch [base/tdm] [rouds] command, | |||
- client panel ( with client settings and key binds ), | |||
- globally client statistics saved on clients disk, | |||
- auto pause feature ( auto pause when player got time out durring match ) available in match mode, | |||
- map viewer available as /view command, | |||
- vote for maps available as /vote [base/arena] command. | |||
- preview of commands usage of players visible on chat ( only in match mode), | |||
- preview of started resources visible on chat ( only in match mode), | |||
- detection of fake times outs ( only in match mode), | |||
- expanded teams, weapons, vehiles, and spawns selectors, | |||
- expanded spectator, | |||
- anti helli-kill and car kill available as settings in configuration panel, | |||
- built-in scripts 'reload' and 'injury', | |||
- possibility to do screenshot from game to each player on server available as /screen command, | |||
- report system for reporting issues available as /report | |||
- call help system default available as H key, | |||
- and many more minor features, | |||
=Command list= | |||
/pm [id] - private message | |||
/arena [id] - for starting arenas | |||
/base [id] - for starting bases | |||
/end - for ending the round | |||
/add [id] - for adding the player to round | |||
/resetscore - restart all players and teams score | |||
/gunmenu [id] - for giving the gunmenu for the player | |||
/remove [id] - for removing the player from the round | |||
/screen id quaility(0-100) [taq] [width] [height] - for doing screenshot for the player | |||
/vote [base/arena] [id/ids] - for start the voting | |||
/car [id] - for get the vehicle in main lobby | |||
/clean - for restart the rounds history | |||
/pause - for pausing/repausing the round | |||
/swap - for change the teams sides | |||
/tp [id1] [id2] - for teleport the player1 to the player2 | |||
/heal [id] - for heal the player | |||
/healall - for heal all players | |||
/startmatch [base/tdm] [rounds] - for starting the match | |||
/endmatch - for ending the match | |||
/gun - re weapon select | |||
/rsp - for re-sync | |||
/view - for viewing the maps | |||
=Default binds= | |||
F1 - configuration panel | |||
F3 - client panel | |||
F4 - re-select team | |||
H - call help | |||
R - Realod the weapon |
Revision as of 01:24, 2 February 2012
Introduction
A/D Aspect it's a Attack/Defend type of game mode, was created for professional clan matches with attention to clean game and playinign with rules.
It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, in comparison with basemode source code differs in more than 90%.
It is very well optimized and programmed for the latest versions of the Multi Theft Auto.
Features
- expanded configuration panel, - restore feature ( with saving position, weapons, vehicles, health etc ) available as /restore command ( only in match mode ), - detection modified files in gta3.img ( with the exception of weapons textures and weapons models resembling in size to original models ), - kicks for ping, fps and packet loss abousing, - info box with important informations, - match feature ( uniform settings of weapons and vehicles, addition features available only in this mode) available as /startmatch [base/tdm] [rouds] command, - client panel ( with client settings and key binds ), - globally client statistics saved on clients disk, - auto pause feature ( auto pause when player got time out durring match ) available in match mode, - map viewer available as /view command, - vote for maps available as /vote [base/arena] command. - preview of commands usage of players visible on chat ( only in match mode), - preview of started resources visible on chat ( only in match mode), - detection of fake times outs ( only in match mode), - expanded teams, weapons, vehiles, and spawns selectors, - expanded spectator, - anti helli-kill and car kill available as settings in configuration panel, - built-in scripts 'reload' and 'injury', - possibility to do screenshot from game to each player on server available as /screen command, - report system for reporting issues available as /report - call help system default available as H key, - and many more minor features,
Command list
/pm [id] - private message /arena [id] - for starting arenas /base [id] - for starting bases /end - for ending the round /add [id] - for adding the player to round /resetscore - restart all players and teams score /gunmenu [id] - for giving the gunmenu for the player /remove [id] - for removing the player from the round /screen id quaility(0-100) [taq] [width] [height] - for doing screenshot for the player /vote [base/arena] [id/ids] - for start the voting /car [id] - for get the vehicle in main lobby /clean - for restart the rounds history /pause - for pausing/repausing the round /swap - for change the teams sides /tp [id1] [id2] - for teleport the player1 to the player2 /heal [id] - for heal the player /healall - for heal all players /startmatch [base/tdm] [rounds] - for starting the match /endmatch - for ending the match /gun - re weapon select /rsp - for re-sync /view - for viewing the maps
Default binds
F1 - configuration panel F3 - client panel F4 - re-select team H - call help R - Realod the weapon