Resource:Battlefield/getSquad: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
squad getSquad ( [string squadName, string squadShortn], team squadTeam )
squad getSquad ( string [squadName/squadShortn], team squadTeam )
</syntaxhighlight>
</syntaxhighlight>



Revision as of 04:05, 22 May 2012

Purpose

This command retrieves a squad element when given the name or shortname of a squad and the team.

Syntax

squad getSquad ( string [squadName/squadShortn], team squadTeam )

Required Arguments

  • squadTeam: The team element the squad will be attached to.

Optional Arguments

  • squadName: The name of the squad.
  • squadShortn: The shortname of the squad.

Returns

Returns the squad element if it was found, otherwise false.

Function Source

nameTable = { "Alpha", "Bravo", "Charlie", "Delta", "Echo", "Foxtrot", "Golf", "Hotel" }
function getSquad ( name, team )
	local squads = getElementsByType ( "squad" )
	for k,v in ipairs ( squads ) do
		local sTeam = getElementData ( v, "team" )
		if team == sTeam then
			for j,l in ipairs ( nameTable ) do
				shortn = string.lower ( string.sub ( l, 1, 1 ) )
				if name == l or name == shortn then
					return v
				else
					return false
				end
			end
		else
			return false
		end
	end
end


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