Resource:Errorwindow: Difference between revisions
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This resource provides a function that shows an errorwindow. | This resource provides a function that shows an dx-errorwindow. The window's size will fit the text that you put into it. | ||
Example: | Example: |
Revision as of 17:57, 28 May 2012
This resource provides a function that shows an dx-errorwindow. The window's size will fit the text that you put into it.
Example:
In its settings, you can set the color of:
- Top-background
- Top-text
- Text-background
- Text
Syntax
Click to collapse [-]
Serverexports.errorwindow: show ( player thePlayer, string text, [ int time = 0, string toptext = "ERROR", bool disableByClick = true ] )
Required Arguments
- thePlayer: Player to show the errorwindow to.
- text: Text to show in the errorwindow.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- time: Time in milliseconds to show the window, before it disappears (if disableByClick is true and client clicks, timer is overridden).
- toptext: Text in the top of the window ("Scumbag customer" in example-image above).
- disableByClick: Close window when client clicks somewhere (cursor must be enabled!).
<section name="Client" class="client" show="true">
exports.errorwindow: show ( string text, [ int time = 0, string toptext = "ERROR", bool disableByClick = true ] )
Required Arguments
- text: Text to show in the errorwindow.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- time: Time in milliseconds to show the window, before it disappears (if disableByClick is true and client clicks, timer is overridden).
- toptext: Text in the top of the window ("Scumbag customer" in example-image above).
- disableByClick: Close window when client clicks somewhere (cursor must be enabled!).