Resource:Errorwindow

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This resource provides a function that shows an dx-errorwindow. The window's size will fit the text that you put into it.

Example (top -> errorwindow, bottom -> infowindow):

Errorwindow.png

In its settings, you can set the color of:

  • Top-background (red, green, blue, alpha) (0-255)
  • Top-text (red, green, blue) (0-255)
  • Text-background (red, green, blue, alpha) (0-255)
  • Text (red, green, blue) (0-255)


Download

http://community.multitheftauto.com/index.php?p=resources&s=details&id=4921


Syntax

Click to collapse [-]
Server
exports.errorwindow: show ( player thePlayer, string text, [ int time = 0, string toptext = "ERROR", bool disableByClick = true ] )

Required Arguments

  • thePlayer: Player to show the errorwindow to.
  • text: Text to show in the errorwindow.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • time: Time in milliseconds to show the window, before it disappears (if disableByClick is true and client clicks, timer is overridden).
  • toptext: Text in the top of the window ("Scumbag customer" in example-image above).
  • disableByClick: Close window when client clicks somewhere (cursor must be enabled!).


<section name="Client" class="client" show="true">

exports.errorwindow: show ( string text, [ int time = 0, string toptext = "ERROR", bool disableByClick = true ] )

Required Arguments

  • text: Text to show in the errorwindow.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • time: Time in milliseconds to show the window, before it disappears (if disableByClick is true and client clicks, timer is overridden).
  • toptext: Text in the top of the window ("Scumbag customer" in example-image above).
  • disableByClick: Close window when client clicks somewhere (cursor must be enabled!).