Resource:Gang Manager/leaveGang: Difference between revisions
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(Created page with "{{Server client function}} Removes player from his gang. ==Syntax== <section name="Server" class="server" show="true"> <syntaxhighlight lang="lua">leaveGang ( player Player )</syntaxhighlight> ==Requ...") |
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{{Server client function}} | {{Server client function}} | ||
Removes player from his gang. | Removes player from his current gang. | ||
==Syntax== | ==Syntax== | ||
<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
<syntaxhighlight lang="lua">leaveGang ( player Player )</syntaxhighlight> | <syntaxhighlight lang="lua">bool leaveGang ( player Player )</syntaxhighlight> | ||
==Required Arguments== | ==Required Arguments== | ||
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</section> | </section> | ||
<section name="Client" class="client" show="true"> | <section name="Client" class="client" show="true"> | ||
<syntaxhighlight lang="lua">leaveGang ( player Player )</syntaxhighlight> | <syntaxhighlight lang="lua">bool leaveGang ( player Player )</syntaxhighlight> | ||
==Required Arguments== | ==Required Arguments== | ||
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==Returns== | ==Returns== | ||
*'''Success:''' Boolean that is true if player left his gang or false if player is the current leader of his gang |
Latest revision as of 23:26, 23 June 2014
Removes player from his current gang.
Syntax
Click to collapse [-]
Serverbool leaveGang ( player Player )
Required Arguments
- Player: Player who you want to leave his current gang that he is in
Click to collapse [-]
Clientbool leaveGang ( player Player )
Required Arguments
- Player: Player who you want to leave his current gang that he is in
Returns
- Success: Boolean that is true if player left his gang or false if player is the current leader of his gang