Resource:Gang Manager/leaveGang: Difference between revisions

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(Created page with "{{Server client function}} Removes player from his gang. ==Syntax== <section name="Server" class="server" show="true"> <syntaxhighlight lang="lua">leaveGang ( player Player )</syntaxhighlight> ==Requ...")
 
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{{Server client function}}
{{Server client function}}
Removes player from his gang.
Removes player from his current gang.


==Syntax==
==Syntax==
<section name="Server" class="server" show="true">
<section name="Server" class="server" show="true">
<syntaxhighlight lang="lua">leaveGang ( player Player )</syntaxhighlight>
<syntaxhighlight lang="lua">bool leaveGang ( player Player )</syntaxhighlight>


==Required Arguments==
==Required Arguments==
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</section>
</section>
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">leaveGang ( player Player )</syntaxhighlight>
<syntaxhighlight lang="lua">bool leaveGang ( player Player )</syntaxhighlight>


==Required Arguments==
==Required Arguments==
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==Returns==
==Returns==
Returns ''true'' if player was removed from the gang successfully or ''false'' otherwise.
*'''Success:''' Boolean that is true if player left his gang or false if player is the current leader of his gang

Latest revision as of 23:26, 23 June 2014

Removes player from his current gang.

Syntax

Click to collapse [-]
Server
bool leaveGang ( player Player )

Required Arguments

  • Player: Player who you want to leave his current gang that he is in
Click to collapse [-]
Client
bool leaveGang ( player Player )

Required Arguments

  • Player: Player who you want to leave his current gang that he is in

Returns

  • Success: Boolean that is true if player left his gang or false if player is the current leader of his gang