Resource:Gang Manager/setGangMoney: Difference between revisions
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(Created page with "{{Server function}} Sets money of the gang. ==Syntax== <syntaxhighlight lang="lua"> setGangMoney ( string Gang, integer Money ) </syntaxhighlight> ===Required Arguments=== *'''Gang:''' ID of the gang...") |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
setGangMoney ( string Gang, integer Money ) | bool setGangMoney ( string Gang, integer Money ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Line 12: | Line 12: | ||
===Returns=== | ===Returns=== | ||
*'''Success:''' Boolean that is true if the gang money is successfully set or false otherwise |
Latest revision as of 23:29, 23 June 2014
Sets money of the gang.
Syntax
bool setGangMoney ( string Gang, integer Money )
Required Arguments
- Gang: ID of the gang you wish to set money of
- Money: Amount of money that you wish to change the gang money to
Returns
- Success: Boolean that is true if the gang money is successfully set or false otherwise