Resource:Gang Manager/setGangName: Difference between revisions
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(Created page with "{{Server function}} Sets name of the gang. ==Syntax== <syntaxhighlight lang="lua"> setGangName ( string Gang, string GangName ) </syntaxhighlight> ===Required Arguments=== *'''Gang:''' ID of the gang...") |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
setGangName ( string Gang, string GangName ) | bool setGangName ( string Gang, string GangName ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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===Returns=== | ===Returns=== | ||
*'''Success:''' Boolean that is true if gang name was successfully set or false otherwise |
Latest revision as of 23:30, 23 June 2014
Sets name of the gang.
Syntax
bool setGangName ( string Gang, string GangName )
Required Arguments
- Gang: ID of the gang you wish to set name of
- GangName: New name of the gang that you wish to set
Returns
- Success: Boolean that is true if gang name was successfully set or false otherwise