Resource:Maplimits: Difference between revisions
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m (Maplimits moved to Resource:Maplimits) |
m (Elaborated on how it works) |
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When using maplimits in ones map, at least three points must be made.<br> | When using maplimits in ones map, at least three points must be made.<br> | ||
<br> | <br> | ||
Note that the sequence of points <b>matters</b>. For example, this would create a square shaped border: | Note that the sequence of points <b>matters</b>. Start in the bottom left corner and work counter-clockwise. | ||
For example, this would create a square shaped border: | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
<point x="0" y="0" /> | <point x="0" y="0" /> |
Revision as of 09:30, 1 March 2008
Map Limits is a resource that allows defining points in a .map file to border a map. A player outside the border area will lose health until he dies or returns to the game area.
Usage
Syntax:
<maplimit> <point x="" y="" /> <point x="" y="" /> <point x="" y="" /> </maplimit>
When using maplimits in ones map, at least three points must be made.
Note that the sequence of points matters. Start in the bottom left corner and work counter-clockwise.
For example, this would create a square shaped border:
<point x="0" y="0" /> <point x="1" y="0" /> <point x="1" y="1" /> <point x="0" y="1" />
While this would create two triangles:
<point x="0" y="0" /> <point x="1" y="1" /> <point x="0" y="1" /> <point x="1" y="0" />