Resource:Shadermanager: Difference between revisions
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(Created page with "Shadermanager is a <em>planned</em> resource to facilitate the managment of shaders in MTA, analogous to mapmanager for maps. This page is simply here to serve as a place to shar...") |
(Added proposed features.) |
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Shadermanager is a <em>planned</em> resource to facilitate the managment of shaders in MTA, analogous to mapmanager for maps. This page is simply here to serve as a place to share the proposed system. To discuss, contact [[User:John|John]] on #mta. | Shadermanager is a <em>planned</em> resource to facilitate the managment of shaders in MTA, analogous to mapmanager for maps. This page is simply here to serve as a place to share the proposed system. To discuss, contact [[User:John|John]] on #mta. | ||
==Proposed Features== | |||
* Adoption of a "type='shader'" standard to allow shadermanager to find all the shaders on a server. | |||
* Minimalistic GUI to allow for the enabling/disabling of shaders. | |||
** Small log to allow for viewing of shader-specific errors. | |||
* Adoption of certain exported resources to allow shadermanager to control all the shaders on a server. | |||
** setShaderEnabled, isShaderEnabled |
Revision as of 00:48, 29 April 2012
Shadermanager is a planned resource to facilitate the managment of shaders in MTA, analogous to mapmanager for maps. This page is simply here to serve as a place to share the proposed system. To discuss, contact John on #mta.
Proposed Features
- Adoption of a "type='shader'" standard to allow shadermanager to find all the shaders on a server.
- Minimalistic GUI to allow for the enabling/disabling of shaders.
- Small log to allow for viewing of shader-specific errors.
- Adoption of certain exported resources to allow shadermanager to control all the shaders on a server.
- setShaderEnabled, isShaderEnabled