RestoreAllGameBuildings: Difference between revisions
Jump to navigation
Jump to search
TheNormalnij (talk | contribs) mNo edit summary |
TheNormalnij (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New feature/item|3.0161|1.6.0|22420|This function cancels [[removeAllGameBuildings]] | {{New feature/item|3.0161|1.6.0|22420|This function cancels [[removeAllGameBuildings]] effect}} | ||
{{Note|This function can destroy some scripted buildings if the building pool does not have enough free space for game buildings.}} | {{Note|This function can destroy some scripted buildings if the building pool does not have enough free space for game buildings.}} | ||
==Syntax== | ==Syntax== |
Revision as of 15:11, 25 May 2024
Syntax
nil restoreAllGameBuildings ( )
Returns
Nothing
See Also