SetLightColor: Difference between revisions
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===Example=== | ===Example=== | ||
<syntaxhighlight lang="lua">[Lua] | <syntaxhighlight lang="lua">[Lua] | ||
local light = createLight(1, 2, 3, 4) | |||
addCommandHandler("setcoloroflight", | |||
function(cmd, r, g, b) | |||
if r and g and b then | |||
setLightColor(light, tonumber(r), tonumber(g), tonumber(b)) | |||
end | |||
end | |||
) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{Client_light_functions}} | {{Client_light_functions}} |
Revision as of 16:12, 13 April 2015
Script Example Missing Function SetLightColor needs a script example, help out by writing one. | |
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Syntax
bool setLightColor ( light theLight, float r, float g, float b )
OOP Syntax Help! I don't understand this!
- Method: light:setColor(...)
- Variable: .color
- Counterpart: getLightColor
Required Arguments
- theLight: The light that you wish to set the color of.
Returns
Returns true if the function was successful, false otherwise.
Example
[Lua] local light = createLight(1, 2, 3, 4) addCommandHandler("setcoloroflight", function(cmd, r, g, b) if r and g and b then setLightColor(light, tonumber(r), tonumber(g), tonumber(b)) end end )