SetLightDirection: Difference between revisions
Jump to navigation
Jump to search
m (Changed version from 1.4.0 to 1.5 (it wasn't implemented in 1.4)) |
mNo edit summary |
||
Line 4: | Line 4: | ||
{{New feature/item|3.0150|1.5.0|7048| | {{New feature/item|3.0150|1.5.0|7048| | ||
This function sets the direction for a light element. | This function sets the direction for a [[Element/Light|light]] element. | ||
}} | }} | ||
Revision as of 08:43, 26 February 2015
Script Example Missing Function SetLightDirection needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This function sets the direction for a light element.
Syntax
bool setLightDirection ( light theLight, float x, float y, float z )
OOP Syntax Help! I don't understand this!
- Method: light:setDirection(...)
- Variable: .direction
- Counterpart: getLightDirection
Required Arguments
- theLight: The light that you wish to set the direction of.
Returns
Returns true if the function was successful, false otherwise.
Example
[Lua] -- todo