SetLightRadius: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ {{Client function}} {{Needs_Example}} {{New feature/item|9.07048|1.4.0|7048| This function sets the radius for a light element. }} ==Syntax== <syntaxhighlight lang="lua"> bool setL...")
 
No edit summary
Line 25: Line 25:


==See also==
==See also==
{{Client_Lights_functions}}
{{Client_light_functions}}

Revision as of 13:43, 10 February 2015

Accessories-text-editor.png Script Example Missing Function SetLightRadius needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


ADDED/UPDATED IN VERSION 1.4.0 r7048:

This function sets the radius for a light element.

Syntax

bool setLightRadius ( Light theLight, float radius )

OOP Syntax Help! I don't understand this!

Method: light:setRadius(...)
Variable: .radius
Counterpart: getLightRadius


Required Arguments

  • theLight: The light that you wish to set the radius of.

Returns

Returns true if the function was successful, false otherwise.

Example

[Lua]
-- todo

See also