SetPickupType: Difference between revisions
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'''This is a pretty useless function if we cant set the data for the pickup. | |||
It should be: | |||
int getPickupType ( pickup, amount/weapon, [ammo] ) | |||
There is no point in setting a pickup into a Weapon, for example, if you cant set what weapon you want or the ammo.''' | |||
--[[User:Talidan2|Talidan2]] 14:53, 12 August 2006 (CDT) | |||
__NOTOC__ | __NOTOC__ |
Revision as of 19:53, 12 August 2006
This is a pretty useless function if we cant set the data for the pickup.
It should be:
int getPickupType ( pickup, amount/weapon, [ammo] )
There is no point in setting a pickup into a Weapon, for example, if you cant set what weapon you want or the ammo.
--Talidan2 14:53, 12 August 2006 (CDT)
VALUES: 0 - health 1 - armor 2 - weapon
Syntax
int getPickupType ( pickup pickup )
Required Arguments
- argumentName: description
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- argumentName2: descriptiona
- argumentName3: description
Returns
Returns true if blah, false otherwise.
Example
This example does...
--This line does... blabhalbalhb --abababa --This line does this... mooo