SetPlayerBlurLevel: Difference between revisions
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===Required Arguments=== | ===Required Arguments=== | ||
*'''thePlayer:''' The [[player]] whose blue level will be changed. | *'''thePlayer:''' The [[player]] whose blue level will be changed. | ||
*'''level:''' The level to set the blur to | *'''level:''' The level to set the blur to (default: 38) | ||
==Example== | ==Example== |
Revision as of 16:48, 21 April 2008
Sets the motion blur level on the clients screen. Accepts a value between 0 and 255.
Syntax
bool setPlayerBlurLevel ( player thePlayer, int level )
Required Arguments
- thePlayer: The player whose blue level will be changed.
- level: The level to set the blur to (default: 38)
Example
This example allows the player to set their blur level via a command
function changeBlurLevel(playerSource,command,blur) if blur>255 or blur<0 then outputChatBox("Enter a value between 0 - 255.", playerSource) else setPlayerBlurLevel(playerSource, blur) outputChatBox("Blur level set to: "..blur, playerSource) end end addCommandHandler("blur", changeBlurLevel)