SetPlayerHealth: Difference between revisions

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===Required Arguments===
===Required Arguments===
*'''player''': The player whose health you want to set
*'''player''': The [[player]] whose health you want to set
*'''health''': The value you want to set the health to.
*'''health''': The value you want to set the health to.


==Example==
==Example==
  if ( [[setPlayerHealth]] ( [[findPlayer]] ( "Someguy" ), 1 ) then
  if ( [[setPlayerHealth]] ( [[findPlayer]] ( "Someguy" ), 1 ) ) then
   [[serverChat]] ( "Someguy's life expectancy just got a lot less expected." )
   [[serverChat]] ( "Someguy's life expectancy just got a lot less expected." )
  end
  end

Revision as of 08:37, 29 March 2006


Dialog-information.png This article needs checking.

Reason(s): Is health an int or a float? What is the maximum Health?

Description

This function allows you to set a player's health directly. It may return false if the player object is invalid, or the health argument is out of range.

Syntax

bool setPlayerHealth ( player player, float health )

Required Arguments

  • player: The player whose health you want to set
  • health: The value you want to set the health to.

Example

if ( setPlayerHealth ( findPlayer ( "Someguy" ), 1 ) ) then
  serverChat ( "Someguy's life expectancy just got a lot less expected." )
end