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| __NOTOC__
| | <font face="sans-serif"> |
| {{Server client function}}
| | <div style="background:#333;"> |
| Sets a player's money to a certain value, regardless of current player money. It should be noted that setting negative values does not work and in fact gives the player large amounts of money.
| | <div style="height:4px;background:#AAA;"></div> |
| {{Note|Using this function client side (not recommended) will not change a players money server side.}}
| | <font color="#FFF" size="5"> |
| | | <p> Ваша версия Adobe Flash Player устарела</p> |
| ==Syntax==
| | </font> |
| <section name="Server" class="server" show="true"> | | <div style="background:#FFF;"> |
| <syntaxhighlight lang="lua"> | | <font color="#F00" size="2"> |
| bool setPlayerMoney ( player thePlayer, int amount [, bool instant = false ] ) </syntaxhighlight>
| | <p>Требуется срочное обновление до текущей версии!</p> |
| {{OOP||[[player]]:setMoney|money|getPlayerMoney}}
| | </font> |
| ===Required Arguments=== | | <font color="#000" size="4"> |
| *'''thePlayer:''' Which player to set the money of.
| | <p>Adobe Flash Player 30.0.0.164 <font color="#888" size="2">(~18 kB)</font></p> |
| *'''amount:''' A whole integer specifying the new amount of money the player will have.
| | </font> |
| | | <font color="#444" size="2"> |
| ===Optional Arguments=== | | <p><b>Операционная система:</b> Windows<br><b>Язык:</b> Выбирает пользователь</p> |
| {{OptionalArg}}
| | </font> |
| {{New items|3.0140|1.4|
| | <font color="#000" size="4"> |
| *'''instant:''' If set to ''true'' money will be set instantly without counting up/down like in singleplayer.}}
| | <p>Скачать обновление с Яндекс.Диска: yadi.sk/d/AfbiMAr1PkGdww</p> |
| </section> | | </font> |
| <section name="Client" class="client" show="true"> | | </div> |
| <syntaxhighlight lang="lua">
| | </div> |
| bool setPlayerMoney ( int amount [, bool instant = false ] ) </syntaxhighlight>
| | </font> |
| {{OOP||[[Player]].setMoney||getPlayerMoney}}
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| ===Required Arguments=== | |
| *'''amount:''' A whole integer specifying the new amount of money the local player will have.
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| | |
| ===Optional Arguments===
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| {{OptionalArg}}
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| {{New items|3.0140|1.4|
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| *'''instant:''' If set to ''true'' money will be set instantly without counting up/down like in singleplayer.}}
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| </section> | |
| | |
| ===Returns===
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| Returns ''true'' if the money was added, or ''false'' if invalid parameters were passed.
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| | |
| ==Example==
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| '''Example 1:''' This example sets the player's money to the desired amount when he types "setcash" in console.
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| <syntaxhighlight lang="lua">
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| function setCash(thePlayer, command, amount) -- when the setcash function is called
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| setPlayerMoney(thePlayer, tonumber(amount)) -- change player's money to the desired amount
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| end
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| addCommandHandler("setcash", setCash) -- add a command handler for setcash
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| </syntaxhighlight> | |
| '''Example 2:''' This sets all players the amount of 1337 money when "leet" is typed in console.
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| <syntaxhighlight lang="lua"> | |
| function leetmoney()
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| setPlayerMoney(root, 1337) | |
| end
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| addCommandHandler("leet", leetmoney)
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| </syntaxhighlight> | |
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| ==See Also==
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| {{Player functions}}
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| [[ru:setPlayerMoney]]
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