SetPlayerMoney
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Sets a player's money to a certain value. This will NOT adjust money to different amounts. It will only set money to one specific amount. Use givePlayerMoney and takeplayermoney to adjust money levels of players.
Syntax
setPlayerMoney ( player, money )
Required Arguments
- Player: Tells the function to give money to a player
- Money: A whole integer specifying the amount of money to give to the player
Example
addEventHandler ( "onPlayerConsole", root, "onConsole" ) function onConsole ( message ) if gettok(message, 1, 32) == "!makemerich" then --when the player types !makemerich setPlayerMoney ( source, 1000000 ) --change player's money to $1,000,000 elseif gettok(message, 1, 32) == "!makemepoor" then --when the player types !makemepoor setPlayerMoney ( source, 0 ) --change player's money to $0 end end