SetVehicleRotation: Difference between revisions
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===Required Arguments=== | ===Required Arguments=== | ||
*'''vehicle''': The vehicle that you wish to apply the warp to. | *'''vehicle''': The [[vehicle]] that you wish to apply the warp to. | ||
*'''x''': The x-axis rotation in degrees. | *'''x''': The x-axis rotation in degrees. | ||
*'''y''': The y-axis rotation in degrees. | *'''y''': The y-axis rotation in degrees. |
Revision as of 03:04, 20 May 2006
Description
This function rotates a vehicle around a single point. The function returns a boolean value (true or false) that tells you if it was successful or not.
Syntax
SetVehicleRotation ( vehicle, rx, ry, rz )
Required Arguments
- vehicle: The vehicle that you wish to apply the warp to.
- x: The x-axis rotation in degrees.
- y: The y-axis rotation in degrees.
- z: The z-axis rotation in degrees.
Example
newcar = createVehicle ( 520, 1024, 1024, 1024 ) if ( SetVehicleRotation ( newcar, 0, 0, 270 ) ) outputChatBox ( "Rotation change successful." ) end